Metagaming: Beyond the Game

I've been doing it this way for years and years. Everyone rolls a d20, adds, their dexterity and any initiative bonus modifiers they might have, tells me their number, I record... more
Page 242 of the new Dungeons... more
I've been toying around with a new version of the Advantage/Disadvantage mechanic in 5e, an option which will be included in my upcoming adventure: Revelry in Torth. I was after... more
So, I was checking out the event listing for a gaming convention I'm attending this weekend, and I noticed a disturbing trend. Pretty much all the mainstream 5th edition D... more
Soon enough, I'll write a review for How to Run: an Advanced Guide to Managing Role-Playing Games by Alexis D. Smolensk. I'm less than 50 pages into it, so even a post of my... more
By Benoist Poiré DISCLAIMER 1: This post will focus on some claims and ideas pertaining to role-playing game design and game play. If you are the kind of person who does not... more
"Initiation cannot be gained through a ceremony: a person initiates himself through his own understanding. However, though we can make modifications, we cannot change ourselves... more
By now, I think pretty much everyone has heard of the phrase "failing forward". For those who haven't, here's the rundown. It's about saying, "Yes, you manage to grab the vine... more
All of us... ok, most of us (a few of us?) want to Game Master better. Becoming a better GM will most certainly improve the game, and the game's the thing. That's why we play,... more