Above all else, D&D is yours. The friendships you make around the table will be unique to you. The adventures you embark on, the characters you create, the memories you make - these will be yours. D&D is your personal corner of the universe, a place where you have free reign to do as you wish.
~ Mike Mearls, Player's Handbook 5e (May 2014)
It seems like Dungeons & Dragons has always been a part of my life in some fashion, and I'm sure that it always will. Not just D&D but Call of Cthulhu, Vampire: the Masquerade, Star Wars, and a dozen others. Exotic realms filled with intriguing individuals living their complex and compelling lives. I want to be a part of that. No matter what.
Nothing will stop objective reality. Whatever that is, however you define it, it's inevitable. The world is the way it is and we are who we are. Yet, there's nothing to stop us from influencing it, from taking that objective reality and coloring it with our own unique subjectivity.
Draconic Magazine is primarily a tabletop fantasy roleplaying game resource filled with articles (glorified blog posts, really) to help GMs and players alike. We want you to game better. If we've done our job, your adventures will be more adventurous, your characters will have more character, your villains will be more villainous, monsters more monstrous, and every new campaign will be that much more awesome.